To understand why, play a simple game.
You have ₹100. I flip a fair coin, twenty times.
No tricks, no fees, no small print. Work it out if you like — the arithmetic isn't hidden.
Two questions before you play. They matter at the end.
There's no name to attach this to.
After 20 flips, from ₹100.
You won exactly half the time and you're down 10%. Not up 5%.
Every loss digs a hole the next win can't fill. Percentages come off whatever is left, and what's left keeps shrinking.
It's real. It just isn't yours. Line up ten thousand people and the average in that room genuinely rises 5%, because a few get extraordinarily lucky and drag the average up. That number belongs to the room.
You are not a room. You're one person moving through time, and each round multiplies whatever survived the last one.
At a hundred flips instead of twenty, the person who holds up the average turns up about once in 250,000 games. You would never meet them — and the average would still belong to them.
Every one of them is the arithmetic you just played.
This was never meant to be a lesson, and it does not answer these. If you are curious why any of them are true, here is where to go digging.
Where to go next →Built on the work of Ole Peters, Nassim Nicholas Taleb and Mark Spitznagel.
The coin flip in this game is Ole Peters', from his work on ergodicity economics — the distinction between what happens on average across many people and what happens to one person over time. The wider argument, that this gap is where ruin and inequality come from, is developed by Nassim Nicholas Taleb and Mark Spitznagel. The maths itself is older still — Jensen's inequality dates to 1906, and the Kelly criterion to 1956. Nothing here is original; this page is only a way of showing it to you.
This is not gambling.No real money is involved at any point. Nothing is staked, paid, collected or won; there is no wager, no prize, no payment and no account. It is a demonstration of what happens to an average, built for teaching.
No name, no sign-in, no email, no analytics, no cookies. Nothing here identifies anyone.What is kept is a shared tally: how many games have been played, their combined result, and a count of how many games ended on each of the twenty-one possible outcomes. Those counts cover every game ever played. Separately, every coin sequence is kept, and a random sample of 500 of them is sent to your browser so their lines can be drawn on the chart. A coin sequence is twenty heads-or-tails results and nothing else: no name, no time, no location, no device.